We had our first game yesterday, CoPS vs. Carpe Noctem. It started late because of the usual delays at 19:15. The first half was not so bad even though we noticed very strange behavior of our robots. The first half ended 0:2 for us.
We tried to find the problem why our robots acted strange and even stopped randomly. It could not be fixed in the half-time, so we had to send them in the second half without much improvement. Finally the game ended 4:2 for the CoPS because at some point in the second half every robot of our team stood still.
After a sleepless night for many of our team we finally know that the problem lies most likely in a too expensive communication and old bugs that should not be there. We think that our SVN must be faulty because we found old bugs in different modules that were fixed and tested on at least two different machines where one checked out the fix from our repository.
Our team worked hard that night so the next game will look better for us.
The next game is scheduled for 10:00 today, but expect delays :-)
You can watch the field from our webcam.